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AI Insights · Timothy · January 2022

Top 5 Hypercasual Games on Android in Ireland Q4 2021

In Q4 2021, the top 5 hypercasual games on Android in Ireland showed varied performance in weekly downloads, revenue, and active users, as revealed by Sensor Tower data.

Top 5 Hypercasual Games on Android in Ireland Q4 2021

In Q4 2021, the top 5 hypercasual games on Android in Ireland displayed diverse trends in weekly downloads, revenue, and active users. Let's delve into the performance of these games based on the latest Sensor Tower data.

Text or Die from Rollic Games experienced steady weekly revenue, maintaining around $2 to $3 throughout the quarter. Weekly downloads fluctuated, peaking at approximately 5.6K in late September and again at 5.8K in late December. Weekly active users showed an upward trend towards the end of the quarter, rising from 9K in late September to over 10K by the end of December.

Phone Case DIY by CrazyLabs LTD saw significant growth in weekly downloads, particularly in December, where they surged from around 4K in mid-December to over 17K by the week of December 20. This surge was mirrored in weekly active users, which climbed from about 5.6K in early December to over 24K by the end of the month.

Brain Story: Tricky Puzzle from ABIGLOBAL, despite being released in late December, managed impressive weekly downloads of approximately 29K in its launch week, with active users reaching 27K. However, the following week saw a drop in both metrics, with downloads at 12K and active users at 19K.

Count Masters: Stickman Games from Freeplay Inc showed a notable increase in weekly downloads towards the end of the quarter, peaking at around 6.1K in the last week of December. Weekly active users followed a similar trend, rising from around 9.5K in late September to over 14K by the end of December.

Hair Challenge by Rollic Games had varying weekly downloads, with a peak of around 4K in the week of December 20. Weekly active users also showed a positive trend, increasing from around 11K in late September to over 14K by the end of December. Revenue saw a slight increase in December, peaking at $8 in the week of December 20.

These insights highlight the dynamic nature of the hypercasual game market on Android in Ireland. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022